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      6 items found.

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      • Implementation of artificial neural networks in an intelligent tutorial system oriented to the learning of algebra

        DOI 10.21158/2357514x.v6.n1.2018.2106
        73-81
        2019-02-08
        David Montoya Pérez, Sandra P. Mateus Santiago
      • Lagoon Hero: from gamification in the classroom to the preservation of biodiversity

        DOI 10.21158/2357514x.v7.n2.2019.2548
        73-94
        2020-07-03
        Edwin Andrés Torres-Parra, Ismenia Lilibeth Linares-Gómez, Fency Vianey Martínez-Bejarano, Yiny Paola Cárdenas, Jeiner Velandia
      • Route of appropriation of the ICT for teachers of higher education based on the Technological Pedagogical Discipline model

        DOI 10.21158/2357514x.v8.n2.2020.2721
        87-99
        2020-11-20
        Diana Patricia Ospina-Pineda, Ángela María Valderrama-Muñoz, María Mercedes Jiménez-Narváez, Vanessa Arias-Gil, Marisol Lopera-Pérez, Herlaynne Segura-Jiménez
      • Integration of game elements in the route of appropriation of new technologies to qualify the teaching practice

        DOI 10.21158/2357514x.v8.n1.2020.2747
        11-23
        2020-12-10
        Wilmer Alberto Gil-Moreno, David Herney Bernal-García
      • English reading plan supported by digital magazines using the ESP methodology for disciplinary courses in a civil engineering program

        DOI 10.21158/2357514x.v9.n2.2021.3212
        2022-05-12
        Wilson Enrique Torres-Sánchez, Mary Elen Niño-Molina
      • A video game that promotes interactive citizen participation in urban reforms

        DOI 10.21158/2357514x.v7.n2.2019.2573
        95-112
        2020-07-23
        Germán David Bello-Maldonado
      1 - 6 of 6 items
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