Designing a virtual learning environment supported on the different learning styles

Published 2020-12-15
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Abstract

Given the high rate of failure reported at this moment in the country in the academic space of Programming Algorithms, second semester of the program of Computer Science Engineering in the distance modality of Universidad Santo Tomás -Colombia-, it was necessary to establish a strategy for teaching the different topics that are taught in this subject. Faced with this panorama, the aim of this project is to design an interactive tool that allows to identify the learning styles of the students toward strengthening their teaching and learning process in this subject. The research is quantitative, with a quasi-experimental design, and counts with the participation of two groups: an experimental group and a control group. The interactive tool designed for Programming Algorithms in the distance mode allowed us to identify the learning style of the students by using the Felder and Silverman's test and, therefore, the development of the interactive tool and the results it delivered made it possible to have a route for each student and his learning style, that guided him to the activities, evaluations, and pedagogical strategies toward strengthening his learning of the topics within the academic space. This research was developed with a view to decrease the failure in this academic space, because for many students in the different programs of engineering, it becomes difficult to get good results due to the great amount of concepts, terms, programming logic, and semantic rules that must be applied during the course.

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